Chaos Theory Games

Mid Engineer - July 2021 - April 2023

Crab God

Unity - Steam, PC

God game based on restoring an ocean reef with cute little crablings. Made the Crabling Animation system, Day/Night Cycle and contributed to general game play and prototyping.

Virtual Farm

Unity - PC, Android

Interactive science exhibit made for the “Gateway to Science” Museum in North Dakota. Built to work with a large touch screen and RFID readers.

Virus Blaster

Unity - PC, Android

Another “Gateway to Science” project. Took on the Lead Developer role to make a Puzzle game based on the process creating and testing a vaccine.

Seagull TV

PC, Big Screen at Federation Square, Melbourne

Interactive game/music video, broadcast in Fed Square Melbourne. Contributed to the real time weather system that read sunrise, sunset and current weather nearby to change the environment and lighting in the game.

PlayEd

React, TypeScript

Web tool for teachers to create and track scheduled lessons made from sets of games. Learned React using Typescript and contributed to both back-end and front-end processes.

Previous
Previous

SMG Studios

Next
Next

Playside Studios