Chaos Theory Games
Mid Engineer - July 2021 - April 2023
Crab God
Unity - Steam, PC
God game based on restoring an ocean reef with cute little crablings. Made the Crabling Animation system, Day/Night Cycle and contributed to general game play and prototyping.
Virtual Farm
Unity - PC, Android
Interactive science exhibit made for the “Gateway to Science” Museum in North Dakota. Built to work with a large touch screen and RFID readers.
Virus Blaster
Unity - PC, Android
Another “Gateway to Science” project. Took on the Lead Developer role to make a Puzzle game based on the process creating and testing a vaccine.
Seagull TV
PC, Big Screen at Federation Square, Melbourne
Interactive game/music video, broadcast in Fed Square Melbourne. Contributed to the real time weather system that read sunrise, sunset and current weather nearby to change the environment and lighting in the game.
PlayEd
React, TypeScript
Web tool for teachers to create and track scheduled lessons made from sets of games. Learned React using Typescript and contributed to both back-end and front-end processes.